* Increment package version after release of azure-security-keyvault-common
* Increment package version after release of azure-security-keyvault-keys
Co-authored-by: Ahson Khan <ahson_ahmedk@yahoo.com>
* Add a forward slash at the end of the key vault URL to match what the portal returns.
* Don't add the extra `/` in the expected token within tests.
* Fix another instance of extra `/`.
Co-authored-by: Anton Kolesnyk <41349689+antkmsft@users.noreply.github.com>
* Simplify the design of Response<T> for usability.
* Revert changes to operation<T> to keep the changes single purpose.
* Update many of the response<T> call sites based on API changes.
* Update all remaining callsites and fix clang formatting.
* Update Response<T> documentation.
* Fix clang formatting.
* Remove status code from the Response<T> public surface area.
* Update the changelog.
* Fix up CL wording and remove commented-out change to operation<T>.
* Fixed test by actually calling a method.
* Fix up key vault test by not taking ownership of raw response.
* Fix call to get status code in test.
* Add new line at end of keyvualt live test file.
* Make a local copy within keyvault pipeline to avoid compilers re-ordering things.
* Make the fixes to the recent keyvault changes.
* Fix key vault pipeline to address ImportKey test failure
Part of https://github.com/Azure/azure-sdk-for-cpp/issues/1789
From Jeff:
> BodyStream is only exposed to users when uploading/downloading bytes. Except for Storage almost no services do this at all; they read the stream and deserialize into a structure and the customer gets the structure - not the stream. Azure::Core:IO is a fine namespace.
* For consistency within the SDK, move Azure::Core::Context to be the last
parameter for various Azure::Core APIs.
* Fix merge conflict due to log policy file change.
* Update new client options tests
* Moved `BodyStream` and its derived types from `Azure::Core::Http`
namespace to `Azure::IO`, and update headers.
* Fix up clang formatting.
* Add missing winhttp bodystream namespace change.
* Update merge conflict related changes.
* Update header paths in includes.
* Add CaseInsensitiveMap<T>
* Drop unneccessary namespace qualification
* Comment working: more accurate description
* GCC and Clang fix (typename specification) + doxy comments for template parameters
* Remove Allocator template parameter - we can add it later if we need it, currently no need to commit to having it there
* Drop <T> template parameter. We can add it later with default value of std::string without breaking change
* Unit test
Co-authored-by: Anton Kolesnyk <antkmsft@users.noreply.github.com>
* Defend public headers against inclusion of Windows.h
... which defines some nasty function-like macros `min` and `max` when `_NOMINMAX` isn't defined. We prevent expansion as a function-like macro by inserting some token(s) between `min`/`max` and the following `(`. Most commonly that means wrapping the entire qualified-name in `()` a la `(std::min)(x, y)`, but an explicit template argument list (`std::min<int>(x, y)`) works as well.
* clang-format all the things
* Test coverage
I assume that the `azure-meow-common` headers are fully covered by the tests for the `azure-meow-woof` SDKs.