* mroe quotes * dssf * listTables -> queryTables * move create/delete to the tableservice * one more batch * small refactor, added default data types * oops * clangs * table sas builder * sas test * cspell * add more test * cspell * hjhjh * clang * rename table-> tables * clang * partition and row key * clang why? * constructors, update tests * IT WORKSSSSS * PR comments * wqe * ewr * enum operator * clang * dsaada * sada * assets.json * clang * Update sdk/tables/azure-data-tables/inc/azure/data/tables/enum_operators.hpp Co-authored-by: Anton Kolesnyk <41349689+antkmsft@users.noreply.github.com> * Update sdk/core/azure-core/test/ut/string_test.cpp Co-authored-by: Anton Kolesnyk <41349689+antkmsft@users.noreply.github.com> * the = enums * assert and remove empty * compact string tests * clangs * complement * azureSasCredentials * PR cpmments * some extra * clang 11 --------- Co-authored-by: Anton Kolesnyk <41349689+antkmsft@users.noreply.github.com>
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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#include <azure/data/tables.hpp>
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#include <cstdio>
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#include <iostream>
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#include <stdexcept>
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#include <thread>
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std::string GetConnectionString()
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{
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const static std::string ConnectionString = "";
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if (!ConnectionString.empty())
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{
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return ConnectionString;
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}
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const static std::string envConnectionString = std::getenv("STANDARD_STORAGE_CONNECTION_STRING");
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if (!envConnectionString.empty())
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{
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return envConnectionString;
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}
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throw std::runtime_error("Cannot find connection string.");
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}
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using namespace Azure::Data::Tables;
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const std::string TableName = "sample1";
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int main()
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{
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auto tableServiceClient = TableServiceClient::CreateFromConnectionString(GetConnectionString());
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auto tableClient = TableClient::CreateFromConnectionString(GetConnectionString(), TableName);
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// create new table
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tableServiceClient.CreateTable(TableName);
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// query tables
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auto tables = tableServiceClient.QueryTables();
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// print table names
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for (auto table : tables.Tables)
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{
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std::cout << table.TableName << std::endl;
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}
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// delete existing table
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tableServiceClient.DeleteTable(TableName);
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return 0;
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}
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